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Rhysse/Ori

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1

Mittwoch, 1. April 2009, 08:28

TCPrime/TestCenter Update Notes - Mar 31, 2009 (zu GU 9)

TCPrime and TestCenter will be getting Update 9 shortly. Both servers may be down a bit longer while we do some database work.


Player City

The founding date of all existing player cities have been determined from exhaustive analysis of the each city hall's permanent records, and has now been permanently recorded as part of the city hall's permanent records. Newly created player cities will now record the date of founding as part of the city hall's permanent records. The city founding date can now be viewed from the city status window. Also discovered by chance during the exhaustive analysis of the city hall's permanent records was information regarding the city's founder. The city's founding father (or mother) can now be viewed from the city status window.
Mayors can now see the owner of Factories/Generators/Harvesters.


Bug Fixes

Fixed issue where you could clone at the campsite on Hoth without it having been spawned.
Camp Terminals now show a timer that communicates their life time.
Cloning:Fixed issue with cloning that occurred when you had bound at a location, died, and chose anything other than the one at the top of the list.


Content Changes

Three new collections are available; Square-Cut Green, Round-Cut Red and Round-Cut Purple Gem collections. The gem's for the collection can be found on various NPC's on Mustafar and Kashyyyk as well as high level treasure maps.
The Rebellion is now taking donations for the war effort. See Lt. Jarad Gastin near Anchorhead. You will be rewarded with a title for your donations.
The Empire is now taking donations for the war effort. See Major Caleb Knolar near Bestine. You will be rewarded with a title for your donations.
Exceptional Milking ability (rewarded through exceptional milk collection) has had the buff timer lengthened to be an hour. This ability now shortens the task of creature milking, introduces a creature stun chance and an exceptional milk chance. This ability buff will stack with Starshine Surprise.


Space

Lesser Used Chassis: Tweaked a number of stats for the Y-Wing, Y-Wing Longprobe, B-Wing, Tie-Bomber, Tie/In, Dunelizard, Kimogila, Ixiyan and the Rihxyrk
Tweaked the drop frequency of different space components
Updates to the frogs space components. The level 8 weapon, level 7 and 8 shield and B-Wing now have improved stats to reflect high end items on the live servers (TC Only)


StoryTeller

You can now buy 4-LOM and Talz costumes


Structures Trader

Eight new player structures have been added to your list of schematics
Six redesigned windowed versions of existing structures
Two completely new structure designs (one large and one small)
Player Structure: The /locateStructure command now identifies the resident structure, if any.
Structure Traders can now Craft Beast Encoder and Replicator which will allow a Beast Master to store their beasts
Droid body and Droid Head containers now allow for stacking when not in a player's inventory.
Structure Terminal: The Privacy menu option on a structure Management Terminal now shows the building's current privacy setting.
Professor's Desk now shows as 'Professor's Desk' (instead of just 'Desk' ) when using the Structure and Furniture tool.
Decorative Brazier renamed to be Slave Brazier in structure crafting tool to match the name on the draft schematic.
Generic Small House, Style 1, Floorplan 2 hanging sign adjusted to make room for Hanging Crescent Moon sign placement.


Domestic Traders

Kommerken Steak now accurately gives foraging bonus and treasure map foraging bonus. Only duration and quantity can be experimented on.
Cavaellian Creams now correctly modify a player's incapacitation timer. Quick Resuscitation is now a skillmod that can be viewed on the character's skillmod tab.
Smuggler's Delight now subtracts time from any spice downer instead of multiplying the downer. Spice Downer Resistance can now be seen in the player's skillmod tab.
Rancor Aid is now a drink buff that provides a Snare Resist
Ithorian Mist is now a drink buff that increases Fire Absorption and Fire Resistance
Veronian Berry Wine is now a drink that increases Bleeding Absorption and Bleeding Resist
Ahrisa is now a food that increases Poison Absorption and Poison Resist
T'illa-T'ill now uses resources that allow for greater Potential Energy and Flavor.
Lightweight Military Pack schematic (Imperial Theme Park Backpack) now gives Agility +20, Precision +20, Strength +20, Camouflage +15
Spec-Ops Field Agent Pack schematic (Rebel Theme Park Backpack) now gives Agility +20, Precision +20, Strength +20, Camouflage +15
Durindfire uses resources that allow for modification of Potential Energy and Flavor.
Sunshine Surprise Drink has changed from requiring gas to fruit. The drink modifies Creature Milking Quantity, Exceptional Milk Chance and Paralyze Beast Chance.
Garrmorl drink schematic now requires resources that affect the potential energy or flavor.
All pet food schematics are crafted by Domestics Trader only. Schematics are rewarded at level 38 (Domestic Essentials V).
All Pet Food is found under the Pet Food category in the Food Crafting Tool.
All Domestic Crafted Desserts, Food and Drinks have had unused stat modifier Experimental Filling removed.
Domestics trader can no longer craft a barrel. Existing barrels are unchanged and will still show up as valid components when crafting drinks.


Foraging

Foraging system adjusted for even better Lysase finds when using Foraging Pig.
Foraging system adjusted to fix Treasure Map Kommerken Steak issues.
Ice cream foraging bonus will stack with both Foraging Pig, Kommerken Steak and Luck.
Luck increase for foraging bonus.


Beast Master

Structure Traders can now Craft Beast Encoder and Replicator which will allow a Beast Master to store their beasts
Focused Enzyme Manipulation, Fervent Mutation and Incubation Time Reduction now show up in the player skillmods UI.



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Das Leben ist ein Sch***-Spiel, aber die Grafik ist geil!!

Lache nie über jemanden, der einen Schritt zurück geht. Er könnte grade Anlauf nehmen .....
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2

Mittwoch, 1. April 2009, 08:42

Und hier noch 2 Screens, ausm off. Forum, von den "neuen" Häusern .....








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Das Leben ist ein Sch***-Spiel, aber die Grafik ist geil!!

Lache nie über jemanden, der einen Schritt zurück geht. Er könnte grade Anlauf nehmen .....
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3

Mittwoch, 1. April 2009, 10:23

Zitat von »Goldsmith (ausm Gamona-Forum«


Mein erster Eindruck: Beim kleinen Haus fällt zwar "Tageslicht" durch die Fenster, aber man kann nicht raus- bzw. reingucken, weil es nur Dachfenster sind. Das kleine Haus hat auch leider nur einen Raum. Das große Haus ist wirklich groß und hat erfreulicherweise auch einen Kellerraum ohne Fenster, für den Fall, dass man nicht alles öffentlich zeigen will. :D Im Haus ist es allerdings verdammt hell, was sich auch nicht ändert, wenn es draußen dunkel wird. Man kann endlich den Balkon dekorieren! Die Dinger zum einfärben der Häuser finde ich gewöhnungsbedürftig, auch wenn die Farben nicht ganz so heftig ausgefallen sind, wie ich befürchtet hatte.


neues kleines Haus ....










beide neuen Häuser ....




neues grosses Haus ...














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Das Leben ist ein Sch***-Spiel, aber die Grafik ist geil!!

Lache nie über jemanden, der einen Schritt zurück geht. Er könnte grade Anlauf nehmen .....
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4

Mittwoch, 1. April 2009, 12:44

Und hier noch Bilder vom alten "Small Tatooinian House" MIT Fenster .....










Sowie hier die Bilder von dem Farb-Tool für die Häuser ....








Und da das jetzt zuviel würde, hier der Link zu den restlichen Häuser-Bildern !!!!


Leider geht sowohl das "Einrichten" der Dachterasse, als auch das Einfärben des Hauses NUR bei den neuen Versionen der Häuser ... NICHT bei den alten, bestehenden Häusern .... hoffen wir, dass dies noch geändert wird (zumindest das Einrichten der Dachterasse!!)



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Das Leben ist ein Sch***-Spiel, aber die Grafik ist geil!!

Lache nie über jemanden, der einen Schritt zurück geht. Er könnte grade Anlauf nehmen .....
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5

Freitag, 3. April 2009, 07:43

TCPrime/TestCenter Update Notes - April 2, 2009

Domestic Food

Dessert and Drink Duration base value increases have been reverted.


User Interface

Fixed a bug where double-clicking an avatar at the avatar select screen wasn't logging that avatar in. (TC/TCP Only).


Collections

The "Show Completed Collections" option in the collections display now persists.
The green and purple collection gems should now drop correctly.
Added Shipwright helper monkey collection
this collection is tied to collections:
Mark V Salvaged Reactor Collection
Mark V Salvaged Engine Collection
Mark V Salvaged Booster Collection
Mark V Salvaged Capacitor Collection
Completing the above collections each update the helper monkey collection
This change is retro-active


Misc

Citizenship List will now refresh after creating a waypoint.
Structure Report will now refresh after creating a waypoint.
Removed alphabetization from the veteran reward 30k resource deed. (TC/TCP Only).
Re-added the strings for the structure management terminal Privacy setting in the menu options. (TC/TCP Only).
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Das Leben ist ein Sch***-Spiel, aber die Grafik ist geil!!

Lache nie über jemanden, der einen Schritt zurück geht. Er könnte grade Anlauf nehmen .....
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6

Montag, 6. April 2009, 07:32

TCPrime/TestCenter Update Notes - April 03, 2009

Collections:

Titles purchased now grant a badge as well


Shipwright:

Fixed Shipwright helper monkey being under space loot
Fixed shipwright helper monkey being tied to loot collections, now correctly tied to crafting collections:
Capacitor Mark 5 Crafting Quota
Engine Mark 5 Crafting Quota
Reactor Mark 5 Crafting Quota
Booster Mark 5 Crafting Quota


Domestics:

Pet food radial defaults to "Feed Companion" instead of "Examine"


Misc:

Players are no longer limited to just one Beast Encoder per vendor and one per bazaar.
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Das Leben ist ein Sch***-Spiel, aber die Grafik ist geil!!

Lache nie über jemanden, der einen Schritt zurück geht. Er könnte grade Anlauf nehmen .....
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7

Dienstag, 7. April 2009, 07:28

TCPrime/TestCenter Update Notes - April 6, 2009

Community Requests

Increased XP gain for Quests, Combat kills, and Missions.


Heroics

Fixed Akxva Min and Exar Kun instances not closing after completion. They will now close 5 minutes after the group completes the instance.


Domestics

Reverting Pet Food Change, adding artisan experimentation to pet food schematics.


Player City

Non Citizens can now view City Status Info by accessing the City Management Terminal in a Player City.


Changes to the Lesser Used Chassis

The handling changes have been switched between the turreted Y Wing and the Y-Wing Long Probe
The Dune Lizard will now be crafted with a mass up to 160k and have a acceleration / deceleration of 300/350
The Ixiyen Will now be crafted with a mass up to 178k and have a acceleration / deceleration of 350/350
The Rihxyrk will now have a speed of .97 and have a acceleration / deceleration of 400/400


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Das Leben ist ein Sch***-Spiel, aber die Grafik ist geil!!

Lache nie über jemanden, der einen Schritt zurück geht. Er könnte grade Anlauf nehmen .....
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8

Mittwoch, 8. April 2009, 07:25

TCPrime/TestCenter Update Notes - April 7, 2009

City MOTD

Leaving the MOTD UI blank is now an acceptable parameter. Doing so will remove the City Message completely.
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Das Leben ist ein Sch***-Spiel, aber die Grafik ist geil!!

Lache nie über jemanden, der einen Schritt zurück geht. Er könnte grade Anlauf nehmen .....
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9

Dienstag, 14. April 2009, 07:27

TCPrime/TestCenter Update Notes - April 10, 2009

Traders

The maximum crate stack size of the following schematics have been increased (This will only affect newly created crates):

Items with crates increased to 100:
camp battery modulecamp cloning module
camp clothing crafting module
camp food crafting module
camp starship crafting module
camp structure crafting module
camp weapon crafting module
camp entertainment module
camp imperial recruiter module
camp rebel recruiter module
camp junk dealer module
camp shuttle beacon module
enzyme separation tray
enzyme re-processor capsule
element processing canister
generator turbine
harvesting mechanism
heavy harvesting mechanism
advanced heavy harvesting mechanism
fluidic drilling pumping unit
turbo fluidic drilling pumping unit
advanced turbo fluidic drilling pumping unit
manufacturing mechanism
small storage section
storage section
wall module

Items with crates increased to 50:
power core unit
light power core unit
light ore mining unit
ore mining unit
advanced ore mining unit


Domestics Traders

Added 50 item wearable container named 'Pouch Belt'. This new item craftable by all Domestic Traders with Domestic Mastery V. The pouch belt wearable can be worn by all professions (including Jedi) but it cannot be worn with a backpack. This wearable cannot be slotted and has no stats.
Healing Potency reduced on Scrimpi, Trimpian and Parwan Nutricake food schematics.


Structure Traders

A new line of furniture has been added to your level 86 traders. The "Rustic" furniture resembles the elegant line, but is obviously more rustic in appearance. Best go get your vibro axes and get some wood to start manufacturing enough pieces of furniture to meet the demand you are sure to get. NOTE: Loche forgot to check-in two files, thus you cannot currently craft the Rustic End-table or the Rustic Love Seat. Move along, nothing else to see here.


Collections

The Light Gem Schematics no longer have a quality rating when being crafted.
The rare gem collections can now be repeated
Pictures created by the backdrop generator can no longer be moved
The wide backdrop paintings can no longer be moved


Misc

Player Structure: To help with moving in to a new structure, if you are currently at or below the lot limit, you will be allowed to place a new player house even if doing so would exceed the lot limit. To be precise, this exceeding the lot limit is only allowed when placing a new player house (factory, harvester, generator, guild hall, merchant tent, cantina, medical center, theater, diner, barn, etc. are not included). To coerce you back to lot limit compliance, the following will occur when you place a new player house that causes you to exceed the lot limit. A message (in large red text) will be permanently displayed on your client warning you that you are in violation of the lot limit. You will be spammed every minute with a warning message that you are in violation of the lot limit. It may take up to 1 minute after the violation for the large red text and the spamming to begin. You will not be able to drop any item into (or move around items within) any other factory or structure (even those owned by someone else that you are admin of) except for the structure that caused you to exceed the lot limit. You will still be able to drop items into other containers (inventory, equipped backpack, bank, trade with another character, storage droid, vendor, bazaar, POB ships, etc). You will not be able to edit the admin list of the structure that caused you to exceed the lot limit.
Reverting the ability of Non-Citizens to have the ability to see the City Status window due to player angst. (TC Only)
Fixed Naboo Small Windowed House Door open/close animation.
Changed the neutral title badges to show if you have any slot in that collection
Changed conversation to give badge message if player purchases title
Hid purchased title badges if you dont have them


GamePlay

Reduced mission Payout xp bonus to be around 10% over live (TC Only)


Beast Master

You can now train your Peko Peko as a mount


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Das Leben ist ein Sch***-Spiel, aber die Grafik ist geil!!

Lache nie über jemanden, der einen Schritt zurück geht. Er könnte grade Anlauf nehmen .....
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10

Mittwoch, 15. April 2009, 07:39

TCPrime/TestCenter Update Notes - April 14, 2009

Game Play

A red "INVENTORY OVERLOADED" warning message will be displayed on your client once you have exceeded your inventory limit. This warning will give you plenty of time to get back into compliance with the inventory limit before you continue to overload your inventory even more, eventually causing the dreaded "INVENTORY OVERLOADED - CANNOT MOVE" message to be displayed and prevent you from moving.
The inventory over limit threshold value that causes the dreaded "INVENTORY OVERLOADED - CANNOT MOVE" message to be displayed and prevent you from moving has been increased.


Player Structure

To help with moving in to a new structure, a new /pickupAllRoomItemsIntoInventory (/pickupAll or /pickupA for short) command has been added that will attempt to pick up all items in the room of the structure or POB ship in which you are currently standing into all available inventory space. Only available inventory space will be used. Available space in equipped backpack will not be used. Any item in the room that you would normally be able to manually pick up from where you are currently standing in the room should be picked up by this command. If you wish to pick up more items than available inventory space, you can specify the "overload" option with the command by typing "/pickupAllRoomItemsIntoInventory -overload" which will pick up additional items and overload your inventory, but not so overloaded as to prevent you from moving. Another new command /dropAllInventoryItemsIntoRoom (/dropAll or /dropA for short) has been added that will attempt to drop all items in your inventory into the room of the structure or POB ship in which you are currently standing, up to the item limit of the structure or POB ship. Any item in your inventory that you would normally be able to manually drop into the room should be dropped by this command.


Foraging

The Foraging System will no longer attempt to give the player a rare food component on Lok, Rori or Talus.


Structures Trader

Elegant Furniture Lines now start with the word 'Elegant'
Rustic Coffee table is now called Rustic Cafe Table
Rustic Love seat is now correctly named Rustic Loveseat
Rustic Chair now requires Hide
Rustic Armoire now requires some additional Corellian Deciduous Wood
Removed Upholstery from Rustic Armoire Schematic
Added Upholstery requirement to Rustic Loveseat
Fixed Rustic Couch requiring Endorian Wooly Hide
Increased Rustic Loveseat's resource requirements


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Das Leben ist ein Sch***-Spiel, aber die Grafik ist geil!!

Lache nie über jemanden, der einen Schritt zurück geht. Er könnte grade Anlauf nehmen .....
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11

Donnerstag, 16. April 2009, 07:26

TCPrime/TestCenter Update Notes - April 15, 2009

Player Structure

If you are currently restricted by the lot over limit restriction, you cannot unpack a vendor into any other structure other than the structure that caused you to exceed the lot limit.
Door on Small Generic Windowed House, Style 2 has been corrected to open without clipping.
The spam warning message that occurs when you place a new player house that causes you to exceed the lot limit will be displayed once every 5 minutes during the first 24 hours after the violation, and every minute thereafter.


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Das Leben ist ein Sch***-Spiel, aber die Grafik ist geil!!

Lache nie über jemanden, der einen Schritt zurück geht. Er könnte grade Anlauf nehmen .....
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12

Freitag, 17. April 2009, 07:27

TCPrime/TestCenter Update Notes - April 16, 2009

Misc

Removed dark spots from the bantha skin rug


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Das Leben ist ein Sch***-Spiel, aber die Grafik ist geil!!

Lache nie über jemanden, der einen Schritt zurück geht. Er könnte grade Anlauf nehmen .....
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13

Montag, 20. April 2009, 07:11

TCPrime/TestCenter Update Notes - April 17, 2009

Space

The highest possible mass on the Tie/In is now 80,000.
The slide of the Tie/In has been increased slightly.


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Das Leben ist ein Sch***-Spiel, aber die Grafik ist geil!!

Lache nie über jemanden, der einen Schritt zurück geht. Er könnte grade Anlauf nehmen .....
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14

Dienstag, 21. April 2009, 07:37

TCPrime/TestCenter Update Notes - April 20, 2009

Player Structure

To help with moving in to a new structure, new commands /saveDecorationLayout and /restoreDecorationLayout have been added to save and restore decoration layout of a structure or POB ship. These commands are also useful to "undo" a decoration change that you don't like, like if your cat jumps on the keyboard and ruins your decoration masterpiece. Or they can be used to save multiple decorative layouts of the same structure or POB ship, allowing you to quickly witch between decorations. Run these commands and follow the on screen instructions. You can get the name of the room that you are currently in from the "UI Debug Print" window (Shift+Ctrl+G). Saved decoration layouts are not transferred with CTS. Note that these operations save and restore an item's position and orientation by tracking the item's unique id. As such, it will only restore the particular item (NOT a similar item) that was saved. The item to be restored must be placed directly in a room (any room) of the structure or POB ship. For example, it cannot be in your inventory or inside a container in the structure or POB ship.


Chefs

The duration of the buff from crafted foods or drinks can be increased cumulatively by eating more of the same food as long as the resulting duration does not exceed 2 hours. The value of primary buffed modifier of the last one eaten will be the one used by the buff.


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Das Leben ist ein Sch***-Spiel, aber die Grafik ist geil!!

Lache nie über jemanden, der einen Schritt zurück geht. Er könnte grade Anlauf nehmen .....
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